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Development
Version 29
#233 Other Included changes to the rest of the Half-Life 2 campaign maps (EDT files) By VOSK
on 5/08/2011
#232 Code Added Main Menu music and removed start-up videos By VOSK
on 20/07/2011
#231 Code Fixed bug where vehicles spawned by a vehicle spawn would teleport to the spawn location during an end game (players die) By VOSK
on 20/07/2011
#230 Code Changes to the respawn time and tweaks to how the game decides the map should reset By VOSK
on 20/07/2011
#229 Code Added mp_deathtime to control how long a player will watch their body before going into spectator mode By VOSK
on 20/07/2011
#228 Code Removed the 'stuck' command by default for now; added server variable sv_allow_stuck 0/1 By VOSK
on 20/07/2011
#227 Code Minor tweaks to driveable vehicles; only driver can influence vehicle movement By VOSK
on 20/07/2011
#226 Code Applied changes to info_vehicle_spawn entity; tweaks and changed MoveSpawn input By VOSK
on 20/07/2011
#225 Code Fixed bug where trigger_coop entity does not update/fire outputs if player dies outside of the trigger By VOSK
on 20/07/2011
#224 Code Fixed RPG lasers being white By VOSK
on 20/07/2011
Version 28
#223 Code Updated the campaign maps from Trainstation to Coast maps By VOSK
on 10/07/2011
#222 Code Fixed problematic bug where vital NPC (Alyx, Barney, ...) or use of a player_loadsaved entity would crash the server By VOSK
on 10/07/2011
#221 Code Added ability for players to drop health kits from their health pool; however they cannot be used to heal oneself By VOSK
on 4/07/2011
#220 Code Donors can now play as special characters in game By VOSK
on 2/07/2011
#219 Code Fixed bug where Combine Ball fired from one player could kill a player driving a vehicle By VOSK
on 15/06/2011
#218 Code Fixed bug where item_ammo_drop would crash the game when picked up through transition By VOSK
on 15/06/2011
#217 Code Fixed issues with player vehicle animations (especially crane and prisoner pod vehicles, also including minor tweaks to jeep and airboat) By VOSK
on 12/06/2011
#216 Code Fixed bug where some files were unintentionally being loaded from base games overriding Synergy files (skill settings, backgrounds, key bindings, ...) By VOSK
on 12/06/2011
#215 Code Updated the Create Server Dialog window; added multiple tabs and included more options By VOSK
on 10/06/2011
#214 Code Fixed bug where players could toss a grenades/projectiles, disconnect and kill teammates By VOSK
on 9/06/2011
#213 Code Fixed bug where players could constantly use the USE key to climb props By VOSK
on 9/06/2011
#212 Code Change() input added to hud_timer entity, so the timer can be adjusted (up and down) By VOSK
on 9/06/2011
#211 Code Fixed bug where only players could damage multiplayer vehicles (prop_vehicle_mp) By VOSK
on 9/06/2011
#210 Code Deagle recoil (from side-to-side) reduced By VOSK
on 9/06/2011
#209 Code Donor Feature Effect Color now affects the RPG laser color By VOSK
on 8/06/2011
Version 27
#208 Other Added updated EDT files for some Half-Life 2 maps (thanks to PYROdude for doing them up) By VOSK
on 1/06/2011
#207 Code Added some new code changes in preparation for new donor features coming in the future By VOSK
on 1/06/2011
#206 Other Updated the Steam Game Icon graphics By VOSK
on 1/06/2011
#205 Code Fixed some physics issues with prop_vehicle_jeep not being able to flip over (delete By VOSK
on 30/05/2011
#204 Code Amount of health given when healing another player increased from 5 to 10 health points By VOSK
on 19/05/2011
#203 Code Speed of player healing ability has been increased from 0.4 to 0.25 seconds By VOSK
on 19/05/2011
#202 Other Fixed players not actually being seated correctly in vehicles By VOSK
on 19/05/2011
#201 Other Removed the "jeep_test.txt" file from "scripts/vehicles" to correct some issues with the Buggy By VOSK
on 19/05/2011
#200 Code Returned some old textures from an older version of Synergy ("quality" and "sandland" material folders) By VOSK
on 19/05/2011
#199 Code Added weapon Desert Eagle (give this weapon a try, see how you like it) By VOSK
on 19/05/2011
#198 Code Fixed donor status/features not working on all dedicated servers By VOSK
on 19/05/2011
#197 Code Changes to the Vote System and HUD (minor code and graphical issues) By VOSK
on 19/05/2011